How can I handle multiple KeyDown events in Silverlight and WPF? | Programming, .NET, Silverlight & More

How can I handle multiple KeyDown events in Silverlight and WPF?

If I am creating a silverlight video game and I want to handle multiple keydown events, like a player pressing the right and up arrow buttons at the same time, how do I do that, since KeyEventArgs only gives me the latest button that was pressed?

Is it by starting a storyboard based on the KeyDown and KeyUp events?

Also, any tips on not making the animated images blur so much? Thanks.

Hello!

Please visit http://www.bing.com/search?q=multiple+keyup+keydown+silverlight&go=&form=QBRE

there is a repository of answers to get your problem fixed

Good Luck!

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One Response

  1. sedeflonga Says:

    Hello!

    Please visit http://www.bing.com/search?q=multiple+keyup+keydown+silverlight&go=&form=QBRE

    there is a repository of answers to get your problem fixed

    Good Luck!
    References :

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